Welcome to the future. Space and time traveling is always a great idea! Until regular people are able to travel to other planets or a time machine is invented, we suggest you try cutting-edge escape rooms. Be prepared for aliens, spaceships, time warps and experiences beyond your wildest imagination.
Sam was brilliant, laughing and joking with us through the H&S brief and the room introduction spiel, as well as providing hilarious commentary on our in-room antics via the clue-screen. We pointed out a directional lock that we'd had some mechanical trouble with (sticking due to overuse), and he made it a priority to repair/replace it ready for his next group.Joey Thomas
We absolutely love escape rooms and come to breakout each year! We might even class ourselves as escape room experts.J.Searston
We had Reece for our firsts game;OUTBREAK. This room was set up very good for a zombie themed escape and was a good challenge. We smashed through it though and with around 20 mins to go we had 2 or 3 locks to crack. However, due to a technical fault unseen by Reece at the time because of cameras, we were unable to complete the room which was out of all our hands.
Reece then offered us a chance later in the day to have a go at one of the newer rooms; WARPED as compensation for the technical error.
WARPED was so much fun and was a fun ride through time and space and was ran by John who was fantastic! A very challenging game that definitely makes you think! If you want a challenge that isn’t impossible then go for Warped! We managed it with 5 mins and 30 seconds to go which was an above average time to escape in this room.
Big props to Reece and John for making our experience extremely enjoyable and once again breakout was brilliant!!
We played ‘Warped’ as a foursome and escaped with 5:35 left on the clock. The concept of the game was great but the room itself had many red herrings and a somewhat limited range of challenges. With four relatively experienced players in a small room, there was almost always one person twiddling their thumbs - this particular escape game would be better suited to three/two players.Rachel
The dreaded ‘death by padlocks’ phenomenon was very much present although Breakout Liverpool did use all types of padlocks at their disposal and provide the clues for opening those padlocks in a variety of ways.
Our Game Master (Chip) was lovely and asked us in advance how much we would like to be left to struggle before she dolled out clues - a mighty fine question which I personally believe ought to be addressed by Game Masters more often! That said, we did then spend ten minutes waiting for her to send us our first clue and very much got the sense that we were being paced, i.e. we had made it through to the hardest challenge too quickly and were therefore being made to wait so that we didn’t escape with an unreasonable amount of time to spare.
In summary, the room was completely adequate - every lock had a key and every riddle had a code. That said, the room could have been so much more had the company invested in more by the way of mechanics, puzzles and physical space.